![]() The story was tackled by Noboru Sugimura and Yasuhisa Kawamura, and would have revealed that Progenitor Virus was isolated within the mummified remains of a superhuman who ruled over a vast kingdom in ancient times. The project was led by Yasuhisa Kawamura and Hiroshi Shibata, based on a pitch that would see Leon invade Umbrella HQ. "Castle" is the prototype most true to the original pitch, itself being a re-working of the "Stylish" build of the previous Resident Evil 4 project. Version 1: Castle Main article: Biohazard 4 (Castle Version) Many ideas from 2000 continued in some way until the game was heavily redesigned in early 2004, with the three prototypes being nicknamed "Castle", "Hallucination" and "Zombie". ![]() Internally, all three prototype builds and the release version are the same game in terms of assets, programming and crewmembers.
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